Friday, November 7, 2008

Experimentation - Matinee


This is my experimentation with curved lift paths. The lift speeds up in the middle of its path, and slows down as it reaches the walls. I have placed sounds in the interpactor which reflect this movement.


These are my blast doors inspired by the Matinee tutorial, there are two moving parts in the door system, as well as a change in light colour. As the doors open the four lights above it turn from red to green. There are also sound effects at the start, middle and end of the sequence.


This is the closed position of my blast doors. The close link between Kismet and Matinee are evident with this sequence, as I had to work in both to accomplish what I wanted the static meshes and dynamic lights to do.


These are draft lights, which are able to be toggled on and off. Instead of the lights simply turning off, they flicker which was inspired by the fact that our building was destroyed and would not likely have perfect working lights. There is more that one trigger so the lights can be changed from more than one location.


This is a simple lift using the mover actor. It goes up and down from point A to B, and its speed varies towards each end of the trip.

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